Devlog
Building Starfend in the open
Honest notes from the drone bay — what shipped, what I learned, and what's coming next.
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Starfend has co-op now — and it's a toolbox, not a mode
The biggest thing since launch: 2–4 player online co-op, live as a free open beta. But the real experiment is the lobby — a box of rules you bend into your own modes, from kill races to lane-invasion PvP.
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I said I'd rebuild the first five minutes. Here they are.
The biggest update Starfend has ever had is live: a rewritten opening, a fully animated UI, dash-parry combat, five difficulty levels, a 100-node skill tree — and the story of the player whose 23-minute video caused most of it.
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The Fusion Update is out — stones rank up, skills are yours to draft
Ten stone ranks with 5→1 fusion, a skill system you draft mid-run instead of praying for drops, controller parity, and a pile of fixes — live on Steam now.
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Where Starfend is now — and what I'm rebuilding
A note from the drone bay: full controller & Steam Deck support shipped, a fresh new look across the store and site — and why I'm rebuilding the very first minutes of the game.